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Ignition Ability
Shinra's ignition Sbility
Kanji 発火能力
Romaji Hakka Nōryoku
Technique Info
Classification Offensive, Supplementary
Debut(s)
Manga Shinra Kusakabe Joins the Force
Anime Shinra Kusakabe Enlists
Users

An Ignition Ability (発火能力, Hakka Nōryoku) is an ability granted to the Third Generation.

Overview Edit

This ability allows the user to generate flames from certain body parts, such as their shoulders or feet, and can also be used for multiple purposes such as welding or creating fireworks.[1] The ability can also be combined with specific types of objects like sword hilts, bubblegum, or matois. It's known that each Ignition Ability user has a different way of using their ability to generate flames; even though the principle of generating fire is kept the same, how they use the flames differ. Generating flames can give the users an increase in strength, mobility and speed. In some cases, Third Generations can go beyond the concept of fire, and produce plasma. While they are immune to being burned, they still feel heat.[2] The firepower generated can be intertwined with the physiological state of the user, as Arthur Boyle relies on himself looking like a knight in order to maximize his generated power.[3]

Weaknesses Edit

Ignition Abilities have their restrictions on the length and intensity of their use, also known as Overheat or Ignition Limit (発火限界, Ōbāhīto/ Hakka Genkai). Once the individual has used up a considerable amount of oxygen within their body they cannot use their Ignition Abilities until they've regathered the oxygen to provide their flames fuel.[4] When one has overexerted their Ignition Ability, it can leave them out of breath, potentially burning their own bodies and severe dehydration.[5] Additionally, when a Third Generation user overuses their ability, their bodies begin to char due to the lack of oxygen. This is a type of disease called Tephrosis (灰病, Haibyō).[6] Victims of Tephrosis are severely weakened in their ability to use their abilities as it leaves them in intense pain.

List of Ignition Abilities Edit

Ability User Description
Shinra's Ignition Ability
Shinra Kusakabe
Shinra uses his Ignition Ability through his feet, allowing him to boost the strength and speed of his kicks by a considerable amount. He has shown to be able to easily kick a ton of weight into the sky with relative ease. His ability also grants him flight. The ashes he leaves on the floor in the shape of his footprints were noted to be called the "Devil's Footprints" (悪魔の足跡, Akuma no Ashiato).[7]
Excalibur
Arthur Boyle
Arthur's Ignition Ability allows him to fabricate plasma on the hilt of his sword, creating "Excalibur" — a sharp, concentrated blade, with which he uses a type of swordplay that is equivalent to plasma cutting. With the use of Excalibur, Arthur is capable of generating electricity.
Initial Nekomata
Tamaki Kotatsu
Tamaki's Ignition Ability, dubbed "Nekomata", allows her to gird herself in pink flames, which grant her various cat-like traits, including cat ears, two forked tails, and nails on her fingertips. With her Ignition Ability active, Tamaki's agility and mobility are substantially increased, allowing her to run on all fours. She can also generate a blast of fire from her forked-tails.
Joker's Ignition ability
Joker
Joker's Ignition Ability allows him to create poker-themed flames. With his generated cards, he can handle and launch them to pierce targets. He has also shown the ability to inhale flames from explosions through his cigarettes, and using the flames from that to attack. For this reason, Joker usually keeps a packet of cigarettes with him.
Takeru's Ignition Ability
Takeru Noto
Takeru's Ignition Ability allows him to generate a myriad of missiles, which he can create and launch from his palms, or mold from fireballs. Despite Takeru lacking control over the ability, it has lots of destructive power behind it, as demonstrated when it shook a large building.[8]
Gustav's Ignition Ability
Gustav Honda
Gustav's Ignition Ability activates through his scalp, which becomes enveloped in flames. He can use these flames, combined with his physical strength, to repel objects, such as falling debris, with a single headbutt.[9]
Hibana's Ignition Ability
Princess Hibana
Hibana has a range of Ignition Abilities, her main one named Clematis, which allows her to manifest flames in the form of flowers. By gazing at someone, Hibana is able to envelop a person's body in heat, resulting in them developing heat syncope, which can subdue them and cause dizziness.
Toru Backdraft Bubblish Gum
Tōru Kishiri
Tōru's Ignition Ability, "Backdraft Bubblish Gum", allows him to create a vacuum within a bubblegum balloon and fill it with flammable gas. Due to the balloon being lighter than air, it is able to float. When the balloon pops, the flammable gas reacts with oxygen, causing an explosion.
3 Sheets Grated Slasher
3 Angels of the 5th
A member of the 3 Angels of the 5th has shown the prowess called 3 Sheets Grated Slasher ver.2.3, which allows her to ignite claw-like flames on their hands and swipe at their enemies.
Rekka's Ignition Ability
Rekka Hoshimiya
Rekka's Ignition Ability "Star Fist Thrust", allowed him to ignite flames around his arms and fists. Once ignited, he thrusts his arms forward in a punching motion and in a karate stance, landing a more powerful blow to the target. Rekka could also punch from a longer distance and make his flames follow through so that if he can't reach the target with his fist, the flames directly hit it.
Burns Ignition Ability
Leonard Burns
Leonard Burns can generate fire through his right eye. Using this ability, he has shown the prowess to jump to extraordinary heights and land without any harm.
Arrow's Ignition Ability
Arrow
Arrow displayed the ability to ignite fire from her left index finger, and shape the flames into a bow and arrow. Using the ability, she can control the trajectory of the arrow to hit a target accurately, from a long distance. It has enough force to pierce an individual's chest through a layer of ice, and also sever an arm.
Benimaru's Ignition Ability
Benimaru Shinmon
Benimaru can use his Ignition Ability on objects, notably his brigades matois, which explode on impact. Benimaru is also shown to create large fireballs, and use his Iai Hand-Sword: First Form to create a crescent-shaped flame. Benimaru uses his Iai-style of fighting in other ways too.
Konro's Ignition Ability
Konro
Konro's Ignition Ability allows him to ignite his shoulders and forearms. This grants him the strength to destroy a building by repelling a person into it.
Jonah's Ignition Ability
Yona
Yona can ignite his palms and fingertips to mold people's facial features, such as the person's pupils and hair on contact with their face. The ability can be used to replicate faces to masquerade as certain individuals.
Hikage & Hinata's Ignition Ability
Hikage & Hinata
Hikage and Hinata have the same Ignition Ability. Using their ability, they can coat themselves in flames from head to the upper half of their legs. In this form, their heads resemble that of a kitsune.
Shō's Ignition Ability
Shō Kusakabe
Shō can use his Ignition Ability to create feathers out of flame. His abilities have evolved to the point he is able to use something similar to super speed. He uses his ability in conjunction with his katana.
Mirage's Ignition Ability
Mirage
Mirage can use their Ignition Ability to create mirages. The ability can be used to create up to thirty-three individuals, which could intimidate people into thinking they were outnumbered.[10] With enough force, the mirages disperse back into flames.
Flail's Ignition Ability
Flail
Flail could use his Ignition Ability on his chain to generate a spiked ball, thus creating a flail. Using the weapon, he could spin it incredibly fast to attack with.
Lisa's Igniton Ability
Lisa
Lisa's Ignition Ability allows her to manifest tentacles from herself and the ground, which can be used to constrict, whip and immobilise an individual.
Assault's Ignition Ability
Assault
Assasult's Ignition Ability allows him to create rocket-like flames under his arms. He can launch these at his foes from a long distance, or punch foes up close and let the rockets loose to deal more damage.
Haumea's Ignition Ability
Haumea
Haumea's Ignition Ability allows her to create electric signals, which she can use to destroy electrical systems, as well as to use it on people's nerves to subdue them.
Kayoko's Ignition Ability
Kayoko
Kayoko's Ignition Ability, "Asclepius Staff", takes the form of a snake which is used to heal patients.
Ogun's Ignition Ability
Ogun
Ogun is able to a create a variety of weapons out of his flames. He is also able to "tatoo" flames onto his body to temporally increase his strength.
Inca's Ignition Ability
Inca
Inca is able to detect the pathways of fire and explosions. By running her finger across this invisible path, she is able to cause explosive blasts or start fires.
Tatsu's Ignition Ability
Tatsu
Nataku creates either claw-like flames from his right arm or floating rings at can fire beams of concentrated fire and heat that can cut through concrete.
Kurono's Ignition Ability
Kurono
Kuroo can create a plum of smoke that he can freely control and use to create weapons or sense movement within the smoke. It is unclear if this is his natural ability or the result of his Tephrosis.
Medusa Whip
Orochi
Orochi can create a whip with her Ignition Ability, which can blocks attacks and also be used to tear through objects and people.
Iron's Ability
Iron
Iron can use his Ignition Ability to harden his body, increasing his strength and durability exponentially. He can also create a flamethrower from his hands, which is strong enough to completely incinerate Infernals.
Sasori's Igniton Ability
Sasori
Sasori can use his Ignition Ability to create a scorpion tail.
White Clad's Ignition Ability
Jonah's Servant
This White-Clad member can use their Ignition Ability to create blades.
Gold's Ignition Ability
Gold
Gold uses her Ignition Ability in conjunction with her golden gauntlet.

References Edit

  1. Chapter 40, page 2
  2. Chapter 29, page 6-12
  3. Chapter 57, page 10
  4. Chapter 30, page 9
  5. Chapter 30, page 16-18
  6. Chapter 40, page 15
  7. Chapter 0, page 30
  8. Chapter 6, page 9-10
  9. Chapter 8, page 13
  10. Chapter 55, page 18-20
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