Second Generation

The are people, who have adapted to Spontaneous Human Combustion and were granted the ability to manipulate and control existing flames. and make familiars. As with the Third Generation, they sport higher physical capabilities as well as being more resilient to damage, along with natural immunity to flames.

Overview
Second Generations possess the ability to manipulate and extinguish flames. They can even manipulate the flames created by both the First and Third Generations, giving them a slight advantage in battles. Second Generations are known to be more skilled in the manipulation of flames compared to Third Generations. Second Generations such as Maki Oze have been noted to be an effective defence or counter-attack. It seems all Second Gens use their abilities differently in their own unique way, such as some simply turning flames into fire-balls, to some lowering the temperature of the flames to the point they convert it into ice. The abilities they use are unique and somewhat depict their personalities.

There are several types of Second Generations, one of which is Maki's long distance control of flames. When against a Third Generation, it's ideal to hide the fact that they're a Second Generation, in order to force their opponent into using their flames.

List of Second Generation abilities


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